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Dreams. What are they? An escape from reality or reality itself? Waking Life follows the dream(s) of one man and his attempt to find and discern the absolute difference between waking life and the dreamworld. While trying to figure out a way to wake up, he runs into many people on his way; some of which offer one sentence asides on life, others delving deeply into existential questions and life's mysteries. We become the main character. It becomes our dream and our questions being asked and answered. Can we control our dreams? What are they telling us about life? About death? About ourselves and where we come fro...
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m and where we are going? The film does not answer all these for us. Instead, it inspires us to ask the questions and find the answers ourselves.
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Director Richard Linklater presents this computer-animated, dreamlike, meandering film about a college-age man (Wiley Wiggins) who floats in and out of a series of philosophical discussions and ethereal experiences, meeting an interesting cast of characters along the way. Each character that Wiley meets engages him in an existential discussion. Wiley listens, observes, and occasionally responds. Then he glumly shuffles off to his next encounter. At times, he wakes up in his bed and rubs his eyes, appearing to start a new day. But eventually viewers learn that Wiley is dreaming throughout the film, and is trying t...
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o learn to control his dreams--and accomplish lucid dreaming, or simply wake up.
Visually, WAKING LIFE is nothing short of fantastic. Linklater stays true to his Indie style--jerky camera, drifting gaze, and steady head shots that allow non-actors to talk straight into the camera. To achieve the floating feeling of the dream sequences, he first tried taking aerial shots from a helicopter, then opted for the smoother effect of a hot air balloon. He shot the film on digital video, edited it, then called on 30 animators to finish it. The characters in the film move and gesticulate like live action, but they are animated with odd color schemes and surreal lines that make them cartoony caricatures. WAKING LIFE is a superb work that should be applauded for its atmospheric elements (lovely images of New York and Austin), its amusing bohemian dialogues, and its unique animation.
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Richard Linklater returned to the semi-improvised approach and philosophical themes of his debut feature Slacker while embracing a new and groundbreaking visual technology in his sixth feature film, Waking Life. Linklater and cameraman Tommy Pallotta shot the film on location in Austin, TX, using digital video equipment. Linklater and digital animator Bob Sabiston then used newly developed computer software to transform the images through a process called "interpolated rotoscoping"; the result merges the naturalism of live action with a stylized look that resembles a cartoon or a painting in motion. Waking Life's...
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flexible, non-narrative approach follows a young man (Wiley Wiggins) who arrives in Austin and hitches a ride with a stranger, who engages him in a conversation about rarely considered facets of existentialism. As the visitor drifts through the city, he encounters a variety of people and finds himself absorbing their views on art, philosophy, society, and numerous other issues of contemporary life. Linklater's cast is dotted with well-known actors (Ethan Hawke, Julie Delpy, Adam Goldberg, Nicky Katt) and pop-culture notables (filmmaker Steven Soderbergh, Martin Scorsese associate Steven Prince, comic Louis Black), alongside a large number of relatively little-known players. Waking Life received its world premiere at the 2001 Sundance Film Festival; Linklater's next film, Tape, was also screened at the same festival.
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Waking Life volgt de dromen van een man, en zijn pogingen om het verschil tussen het echte leven en de droomwereld te ontdekken. Terwijl hij probeert wakker te worden ontmoet hij veel verschillende personen.
A boy has a dream that he can float, but unless he holds on, he will drift away into the sky. Even when he is grown up, this idea recurs. After a strange accident, he walks through what may be a dream, flowing in and out of scenarios and encountering various characters. People he meets discuss science, philosophy and the life of dreaming and waking, and the protagonist gradually becomes alarmed that he cannot awake from this confusing dream.